


" Computer Gaming World 's 1999 Premier Awards CGW Presents the Best Games of 1998". This text refers to the paperback edition. His British Library Science Fiction Classics anthologies include Menace of the Monster: Classic Tales of Creatures from Beyond and The End of the World and Other Catastrophes. ^ "GameSpot presents FamilyPC's Beyond Time review". Mike Ashley is the author and editor of more than one hundred books, and is one of the foremost historians of popular fiction.^ Next Publishing Pty Ltd (November 1998).^ "Beyond Time - Obelisk - Review - Adventure Classic Gaming - ACG - Adventure Games, Interactive Fiction Games - Reviews, Interviews, Features, Previews, Cheats, Galleries, Forums".Archived from the original on August 30, 1999. ^ fmvgamer2010 (), Beyond Time (1997) aka Shadow of the Obelisk PC FMV game intro and making of, retrieved.A unique game engine was made for the title. The team aimed to add 2D animation and sound effects to as many screens as possible to give a sense of a lived-in world, for instance a bird flying across the sky. They turned their research into 3D representations while they didn't recreate existing structures, they incorporated elements that they observed. The team spent more than a year doing art history research to have a better understanding of the architectural worlds which were being created in the game. They set the game in locations that had an air of mystery and fascination. They aimed to include genuine art and historical information to make it appealing and long-lasting. The background of Jones and Jones Multimedia employees included theatre, fiction, literature, and art, and the company's video game output (including this game) combined these aspects together. Beyond Time aka Shadow of the Obelisk: Delve Into the Corridors of Time is a 1997 full motion video adventure game developed by Jones and Jones Multimedia and published by DreamCatcher Interactive.
